Games I’ve Worked On

Carmen Sandiego (2025)
Gameloft Brisbane
Led the community and social strategy for Carmen Sandiego, engaging global audiences through targeted campaigns, influencer collaborations, and interactive content. Worked closely with Netflix, HarperCollins Productions to deliver a cohesive go-to-market plan, including PR initiatives, paid advertising, and launch activations.

My Little Pony: Mane Merge (2023)
Gameloft Brisbane
Spearheaded the go-to-market strategy, developed engaging social media content, and tracked performance analytics to drive player acquisition and retention.

The Oregon Trail (2022)
Gameloft Brisbane
I led the creation of social media content, submitted the game for multiple awards, and fostered strong community engagement around this beloved franchise.

Risk Global Domination (2020)
SMG Studio
I curated social media content, organized community events, produced developer diaries, and grew the Discord community by 20k members while supporting live ops initiatives to keep the player base engaged.

Moving Out (2020)
SMG Studio
I assisted in social media content to boost player interaction and organized weekly playtesting sessions with external users for the game’s sequel, driving valuable feedback and engagement.

SP!NG (2020)
SMG Studio
Created social media content to highlight the game’s unique mechanics and engage with its player community.